So when setting up my new scene and blocking for animation
I've come to the conclusion of what the story is for these two characters
I wrote a short outline for these two guys , simply
Tom and Jack
Tom and Jack have been working a job they both don’t like.
Jack is fed up with the job just as much as Tom.
Problem is Tom has sweet talked Jack along into this job with him, reassuring this would be a good move
He is also the motivator and would say anything to sell him on the idea this job would pay off
Jack on the other hand is fed up with the job and when he see’s Joe not happy he uses this moment
to taunt him he enacts Tom false glamor and reprimands him.
BAM sometimes when staging and working out a shot the idea comes to you. This one made enough since to
apply a motive and give these characters Personality!
I haven't approached a shot so carefully and established before.
The reason being is because my last trip to CTN I received tons of great feedback from the BEST in the industry.
But there were two notes in particular that froze me like a deer in head lights.
NUMBA 1# " What's his problem?" ...... THAT's it!! after I showed off one of my shots
The animator looked at me and said what's his problem? uhhhhhhhh ? what?
He asked me why is he acting like this? "Because he is angry. Yeah but why is he motivated to get angry.
What happened to him ? " Literally just caught me of guard. "You can't tell me can you?"
I shrunk. The reason he was making is that giving a simple backstory to your character can motivate the way he
or she acts out a shot. My character was angry but why? Does he hate working, does he have relationship problems,
did his wife leave him, is he a lonely guy, does he not like talking to people, is there a grudge he is holding against someone,
Did he just get cheated on a deal, or did he eat a bad sandwich just now?
Tedious I know, but you would be surprised how just a little story can give your character so much appeal
Not just the way he acts but how he acts
NUMBA 2# " The character feels like they have to move more than they should move " This one left me dumbfaced
but now the more I analyze it, I believe it heavily relates to #1 in a way each movement is for a reason.
More meaning your character isn't a puppet that has to deliver lines and move around like many work I see nowadays.
Your character has purpose and reason for every little thing they do. In order to make that feel natural, they have to
be given reason to. Just in the expression alone can tell what someone is feeling something but look further and it can be for
a totally different reason. What is there motive?
These two men are angry, but do you think it's for the same reason ?
Who the hell is this person and why is they acting like this ? -Ali G
No comments:
Post a Comment